Glaze Education

Our approach to teaching and learning combines art, play, technology and science to guide student inquiry through development of artistic competences and transferable skills.

We offer a complete learning environment that allows teachers to conduct engaging art lessons (onsite, online and hybrid) with our original Glaze software based on the painting technique of the Renaissance Masters.

Glaze App

  • Painting software

  • Sketches

  • User profile

  • Portfolio

Trial Lesson

Download and check educational materials for one of our lessons.

Learning Enviroment

  • Curriculum-aligned lesson plans for different levels of K-12 education

  • Tutorials

  • Tools and techniques - video library

  • Teacher support materials

  • After school activities, including museum trips

Painting Software

The original painting software Glaze is an innovative digital artistic tool for tablets that reflects the real-life process of oil painting, adapting both its limitations and capabilities. The software was developed in a 3-year R&D process by the team of physicists, programmers and artists.

Features:

  • real-life properties of painting process, tools and materials

  • use of Glaze with tablet and stylus ensures natural hand-eye coordination

  • 12 paints based on historical pigments, which mix according to the laws of physics

  • 6 natural brushes, chalk

  • easy and intuitive layout

School Curriculum Standards and Learning Objectives

Our educational tools are aligned with STEAM Standards and support the UK National Curriculum and the IB Curriculum.

Glaze lesson plans are easily applicable as a plug-in lesson in teaching visual arts as well as other subjects.

Glaze is also a perfect tool for independent, student-led and project-based learning.

Main Learning Objectives:

Art literacy

  • art historical context

  • art techniques, media and tools

  • elements of art (visual

  • communication language)

Developing Making Skills

  • painting and drawing

  • design

  • optical color mixing

  • hand-eye-coordination

Transferable Skills / Soft Skills

  • creative thinking

  • psychological resilience

  • strategic thinking - breaking a complicated task into smaller parts

  • outlining and executing a feasible plan

  • problem-solving

  • decision-making

  • concentration

  • self-presentation

Methods:

  • inquiry through art making process (learning-by-doing)

  • inquiry through play

  • gamification

  • visual storytelling

  • storytelling

  • trial and error

  • outside the classroom adventures (museum visits)

  • conversation

  • STEAM approach

Here are some pictures of our previous workshops in schools: